As a whole OSRS gold I feel this is a good thing, for both the players and Jagex. We don't have to log into every Monday to understand that there isn't something brand new and instead can focus on the final Monday of the month and by the time it comes around we'll know what the update is. In all honesty I believe that they should ramp down their focus on graphical fidelity, OSRS over anything should be a indication that folks mostly care about the mechanics of RuneScape. Visuals'd be taken by me available for update schedule. I mean repurpose and reuse some of the models or animations from RuneScape's previous and jery rig some high quality content.That's simply wrong, even OSRS is presently looking to bring the rest of their game up to the graphic fidelity of the latest content. Obviously, even their newest content still looks"old school" but that's the style they want to stick to. I'm all for slowing it down to a monthly release, for RuneScape that has gotten so big as this, that's more than fair. The majority of other MMOs don't drop big updates monthly, plus they DEFINITELY don't drop weekly content.IMO if the rest of the month are stains and we get Ninja fixes every fourteen days, I think that is alright (depending on how they're defining an upgrade ). It quells a number of the"when are we getting stuff" and suits both the ones that want fixes to RuneScape, in addition to ones who only wish to devour fresh content. If this procedure works, and they're ready to get out high quality, meaningful updates once per month, together with patches\/fixes littered throughout, I will be a happy camper.That is the goal. I can speak to my experience, moving half way around the world for this work only 6 weeks ago, to say how difficult it's to get this done from home vs the studio.Simply put, sticking into the existing plans we'd simply would not work for either us as developers or you as players - the gaps on these larger parts of articles would be much larger than anybody would like to see. Instead, the initiative was taken by the team and adapted our approach to the decreased capacity. What this new approach does is minimize the opportunity of significant gaps between additive material, with a goal of delivering on a monthly cadence once we can. The team really are throwing themselves at this challenge and working amazingly hard to make that happen. Frankly, I'm pretty excited about the strategies as a participant.This came across as very PR"The group are throwing themselves in this challenge". Most of us know things have affected. In the interval that Archaeology and PVM heartbeat were getting ready for release, there should have been other people working on something since the beginning of the year which many would have anticipated to be getting ready for launch a month or two after archaeology, but there has not. Working from home happened and for me personally I got next to nothing done for the first month due to technical issues.However, it got better and from the 3rd month I was back up to full speed, maybe even more efficient than working in the office since there wasn't any annoying meetings and beurocracy taking time up. So after 3 months of working from home, there is one upgrade almost ready. There is still something wrong there. Some individuals will have it worse than others because of family etc. But by this point problems must be sorted out. Jagex should be providing the essential equipment to employees to do their job if this really is a long term thing. When it comes to buy RuneScape gold working from home the games and tech business ought to be among the best suited businesses.