But even without costly ray tracing hardware, people could appreciate higher quality light effects, as the portal room in the present Shadowlands beta shows. Back in the day it was infamous: Just gaining entry to it requires weeks of wow classic gold a whole server grinding out resources in prep, then hours more grinding to finish the Scepter of Ahn'Qiraj questline. Then there's a 10-hour war in Silithus, and ultimately, after all that, guilds can breach the entrance of AQ. In 2006, it had been months before players finally completed the raid. In WoW Classic, it moved a lot faster.The installation for Ahn'Qiraj remains thrilling. The sand-covered destroys you input through quickly reveal themselves as a man concealing the true horrors below. Fleshy corridors form a sprawling labyrinth, chambers teeming with historical worms and bugs. After fighting your way to the end you face the captive in the heart of the raid, an old god sealed in the floor, on the brink of breaking loose. It is a shame , by today's standards, he is a joke.The C'Thun players struggle currently in WoW Classic isn't the tentacled monster of legend he once was. However, was he, really? Dependent on the skills WoW Classic players have accrued over the past 15 decades, I believe we can take this giant eyeball the way he was intended to be fought. I believe we could kill pre-nerf C'Thun, and Blizzard should patch him WoW Classic to give us that chance. Participants drove themselves against the boss for months to no avail. He took a great deal of damage to cheap classic wow gold shoot down before he enraged and promptly murdered everyone, and the struggle demanded pinpoint positioning from all of the raiders. The fight famously had a bug too, which caused ranged tentacles to fend behind walls directly under gamers, nearly guaranteeing full party wipes. After 80 days without a single clear Blizzard eventually nerfed C'Thun into the ground, and he was easily beaten the same moment.