This is why WoW is getting so shitty and WOW TBC Gold getting just as bad as a money grab as everything else, such as EA, using"micro"transactions for every little thing with absolutely terrible and soulless content. This is a direct quote from Bobby Kotick, who bought Mediagenic which turned to Activision, which purchased a plethora of gambling studios, and merged with Vivendi, and is currently Activision Blizzard:I'd honestly have to read/research a whole lot more. I actually only know that it did happen; the when; just how much it cost, etc., however I do not think I ever saw the why. I didn't think Vivendi Games was ever that hard up for cash, but I guess something Activision had seemed enticing enough.The two Vanilla and TBC classic are out, capable to experience because it was. And. . Even if it's almost indistinguishable. . It absolutely seems like a different game compared to what I remember. And I'd say I like the classic variations a whole lot less than retail now. It's a lot slower and easier. It's more clunky. It's a lot more grindy and time consuming. Rewards thing a great deal less since the PvE experiences are balanced around somebody with performance issues and also a lot worse awareness and skill of the game.Really is not that the matches have been worse, it is the player mindset which have changed. Coupled with a ton of tools for knowledge and learning. People wanting to take shortcuts instead of learning, causing them to feel as though it's a grind when they can not just jump to the rewards. People consume content a lot faster and use a lot of crutches to do it. They bypass most of the investigating and trial and error components, which is what they remember most fondly from the old games, in favor for optimization and buy WOW Classic TBC Gold min/max from the return. A whole lot of optimization isn't even about doing things , but eliminating things all together. Which also contributes to people whining that they"feel pressured" doing things as they are so used to being able to skip it.