Compared to the void nerf, this nerf really made sense due to all the people I've seen using it and using it a couple times, It was pretty OP. They more than halved its potential harm, what about that makes sense? Dharok's was like that, except it was actually overpowered. Ridiculously overpowered, even. It makes sense that it could be nerfed down to RuneScape gold some other Barrows equipment. No you dont get it, Jagex does not know the concept of a nerf. A nerf is used to prevent something being overpowered and return it to a level at which it's acceptable, they've made dharoks another pair of generic level 70 gear that is useless compared to Veracs. Jagex need to stop turning usable content into content that is dead, Barrows is 1 release away from becoming completly redundant as it is.Also is god team in general the very best for now? Are prayer potions value the effort/money nowadays thinking about the nerf to shield against prayers? First, a few more general information: I have been advised Dragonrider buys at half of the ge cost... but proceed for Bandos nonetheless. It's super cheap at this time. (~6m for the Chestplate and Tassets)Now, to answer your query about stab/crush/slash weapons, allow me to explain how monster weaknesses work with a good illustration. Steel dragons are weak to Water charms. What this means is that you'll have the most precision with Magic (Water charms particularly.)Likewise if a creature is feeble to buy OSRS gold Crush, like Jadinkos, this implies melee is the most accurate attack style contrary to them, and Crush is the very best style. Comparatively, Range or Mage will have reduced accuracy. (Although at high levels, your equipment is usually good enough that there's no massive difference.) To conclude, maintain your Dragon scimitars, and do not buy other melee weapons. They'll suffice for everything that's weak to melee.