This is the poetry, and a little bit of WoW Classic SoD Gold the rhetoric Well, one talent that we have looked at. So let's discuss how SILS handles as well as the various changes that have been made to of the basic mechanics of how your character Paladin is going to play before we get onto the glyphs. These are also going to have an impact on how you play.The sills last for 30 minutes and are not wasted when you make use of judgment. So if we put sudo command on, you'll find it on for 30 minutes. Now we have three judgments can be used. This is because the judgment of light releases the energy of cells to evaluate an opponent for 20 seconds. The cell grants attacks against the judged enemy the possibility of healing attackers with 2% of their max health, we have exactly the same , except for judgement of wisdom.Thus, it allows them to gain 2% of the manner. And then we have judgment of justice. This stops them from fleeing and restricts their speed of movement.You also gain an additional capability if you release the seal on all the seals just as you do with CVC.So for example, unleashing the sailor's command is not a matter of whether you use wisdom, judgment or justice. It'll always perform the same action. Therefore, unleashing his sales power will instantly judge the enemy and cause 344-364 Holy damage. If I put judgment of wisdom on it will judge the enemy, we will soon be receiving Manna returning when we strike. Additionally, you'll see that the Scylla command has hit two targets in the present.The reason CLI commands rework basically is all melee attacks deal between 174 and 231 additional holy damage. And when employed with other abilities or attacks which strike one target, this extra holy damage can hit up to 2 additional targets.In addition to auto attacking and the additional holy damage that CLI command is doing is hitting additional targets when we join in with the Hammer of the Righteous. Therefore, we're now expected to hammer our current target and up to three additional nearby targets causing four times the mainhand damages holy damage. When I apply that command, you'll notice that there was actually to an abundance of holy damage because it's causing damage to WoW Classic SoD Gold for sale the seal of command and the hand of right as well as the hammer righteous damage to that target.You can tell right away you know, if we're mixing and consecrate while, the damage you can cause is quite staggering. Therefore, sila command is obviously the go-to AOE seal, and can be used to single attack on their seal of revenge and seal of corrupt depending on whether you're Horde or Alliance but it's not like seal a blood and seal or vengeance, where there was an enormous difference between the two that are similar now. They've got distinct names for them, and seal a vengeance acts similar to what it typically performs.So when you put your seal of revenge on and attack, you're going to be able to collect holy damage up to five. When you unleash the sales power it can do 468 Holy damage to your adversaries increased by 10% for each attack on the person you are targeting.When you've got five to judgment of light, you'll get a nice, single target chunk of holy damage, so onto blessings in hand so they're divided so that some of them are still there like blessing of protection is now the hand of protection.Reason being when you bless enough someone with protection, it removes their normal blessing buff and you must take them back down. This is no longer the case because it's now handed to them as protection that doesn't interfere with the blessing already exists on them.