While classic was well-known due to its ability to WOW Classic TBC Gold minmax years of server knowledge as well as brilliant theorycrafters. Sims taught us that a lot of the "bis gearing options" depended on the length of your guild's encounters were, as well as the clear timings. Think of trinketswaps or threat vs mit, fire/frost resistance, and so on. Furthermore, many garbage skips and encounters with naxx were helped by niche devices like the smokey's lighter and major recombobulator as well as Ramstein's bolt, nifty stopwatches, gnomish concealing device and the electromagnetic gigaflux activator.These are really uninformed rose tinted glasses. Each of the specialized items which you've listed is its place. But that's nothing to do with saying that having level 40 or more BoE gloves that are BiS is an intelligent and intelligent design choice.To force every warrior into leather in order to cause competitive damage also not good "item design". Blizzard even acknowledged this, and slightly modified it by entering AQ/Naxx.This is one reason why I dislike transmogs. If everyone is wearing a similar fashion statement to make the game loses its charm. It's really fun to go by Tauren Druids dressed in full moon cloth. It's funny, but it's also a great idea.Standardization of stat allocation (in part because of better design of classes and knowing what the characters would like) has destroyed the capacity to create memorable items through the design of buy WOW TBC Classic Gold stats. The most memorable items that are discussed today are are not budgeted. These include procs and other ability to use, high budget exceptions (War Glaives) and honorable mentions to weapon speeds that allow them to give certain items an objectively higher worth a purchase than others without having to budget.